WELCOME TO THE OBSIDIAN WASTES. OUR BACKYARD

This is the great "outside." A vast, desolate expanse of jagged black rock, scorched earth, and choking ash . The air tastes like sulfur and old iron. This is the land Gorgash corrupted and Saphira inherited. It's our "home." The only things that thrive out here are things that have learned to eat rock or drink fire. And us, of course. We're the charming locals.

MEET THE PATROL LEADER:
URZA, WASTES WATCHER

Urza is a "Scorched Orc", tough as the obsidian she walks on. She runs the perimeter patrols. Her job is to hunt down deserters, spot intruders, and make sure the local wildlife doesn't get brave. She has no patience for softskins and even less for the Shadowstorm that's ruined her hunting grounds.

"THIS AIN'T NO PICNIC. THE AIR WANTS TO CHOKE YOU, THE ROCKS WANT TO CUT YOU, AND THE CINDER VARGS WANT TO EAT YOU. MY ADVICE? STAY INSIDE THE WALLS. THE ONLY THING YOU'LL FIND OUT HERE IS A BAD DEATH."
LORE & SECRETS

The Wastes are more than just ugly. They're a battlefield. This is where Saphira's new, consolidated army drills, led by Malakor . The land is also crawling with its own native horrors. Elemental creatures like Cinder Vargs—fast, four-legged beasts made of shadow and ash—hunt in packs . You might also find Magma Slugs near the fire rivers, good for a foul-tasting meal if you're desperate . Worse, this is where the deserters hide. Rag-tag bands of survivors like the "Cinderborn" now scrape out a living, loyal to no one .

Key Tip: Don't go out there. You will be seen, you will be hunted, and you will die. Gruk's advice is to Stay inside. Stay quiet. Stay alive. Maybe.